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Category Archives: non time based
Gesture Drawing Scans
To better understand form, weight and pose, we were required to keep a sketchbook of 30 second gesture drawings. Below I have compiled all sketches into an image. Below that, I have a PDF showing each weeks assignments. Rosenbeck_Jody_GestureDrawingScans
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PaintFlyMoodRing Model and Rig
Since I have never actually modeled or rigged a character, apart from the Keepon project from Freshman year, this was a tricky task. The original model I made for this character was simply not going to work, so I had … Continue reading
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Wood
I really liked the composition of this. There are horizontal pieces of wood, which is broken by the window as the top pane tilts the other way. The window is also on the third. The texture of everything is nice … Continue reading
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Fish Designs
A friend of mine, who is currently working on his senior thesis, requested that I draw up some interesting fish designs for his animation. This is the first one I came up with. The silhouette is interesting and I am happy … Continue reading
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Some more art
I like the way the lighting came out in this one, as well as the texture of the bear. Not a very good pose, but I still like the body shape. Did this to practice drawing fur. … Continue reading
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PaintFlyChameleonMoodring Character Design (yes, you read that correctly)
For interactive Media, our class is collaborating on a Unity game. The main character is a hybrid of paint, a fly, chameleon and a mood ring. It uses color changing abilities as stealth to rescue it’s ‘parents’ from a lab of … Continue reading
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Name and Logo
Torin and Murphy and I are working on animations together. When we post them, we need to have a name for our channel. I have been working to think of a name. I would like a combination for two words … Continue reading
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